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Papervision3D 2.0 Interactive Cube

By | 2008-03-24T15:23:20+00:00 Mar 24, 2008|Old Posts|

Papervision3D 2.0 Interactive Cube

New video tutorial of Lee, at his gotoAndLearn site. This tutorial shows you how to use Papervision3D 2.0 to create an interactive cube navigator.

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6 Comments

  1. Paulo August 14, 2008 at 7:50 pm - Reply

    I’m trying to work with Papervision 3D to use in a project we’re working on. Whilst we have made some progress through trawling the web, I’m only getting so far with finding what I need and I’m getting more and more frustrated! My main problem is that my ActionScript knowledge is very basic and any tutorials I find seem to start from ‘stage 3 or 4’ rather than ‘stage 1’ because an assumption is made that we all know ActionScript. I am usually pretty good at adjusting the ActionScript to work for me so if I could find a tutorial that basically answers my problem, I’ll probably make progress. The example I have is a series of cubes connected together. I can create these cubes in Swift 3D or in Max and export them to Flash no problem but I want to have each cube do something different. How do I do this? Please help or point me in the right direction. Many thanks.

  2. suamri September 2, 2008 at 6:58 pm - Reply

    could someone please show me a step by step guide on how to install and use papervision on a MacBook? I really want to use this tutorial but need someone to show me how it is done…from installing papervision to using this amazing tutorial…

    thanks to anyone who can help

  3. Peter Pawanay October 28, 2008 at 10:52 am - Reply

    Paulo said “I can create these cubes in Swift 3D or in Max and export them to Flash”

    That basically shows that you haveto read up on PaperVision before you try out a production project with it. PV3D contains a Cube primitive that you can instantiate at runtime and map it using images in the library.

    I am working on a similar project (I need to make an interactive 3D dice for a game) and I will be using PV3D for it. After I am done with the project, I will be glad to tackle your problem and release the src for you after I am done with this.

    See ya.

    Btw, importing 3D models from Maya or Max using AS COLLADA format is a pain if you ask our lead Designer.

  4. Debri November 19, 2008 at 3:20 pm - Reply

    Regarding Peter’s answer to Paulo, I think it is fairly obvious that PV3D has it’s own objects such as cube, sphere, etc if you have looked into it at all, which I am sure Paulo will have done.
    But, if the cube is part of a matrix of cubes, each cube with it’s own material and supported by cylinders linking each cube this begins to be a little more complicated for a PV3D build only perhaps?
    Hence maybe exporting as a collada file from max with individual materials, or taking same max file into swift3d, or building completely in Swift.
    This last one is very useful as it builds an AS file on export, but from that point any additional interaction has to be through AS3. Once it is in Flash, access to materials etc can only be made via AS.
    Using PV3D in Flash with a Collada file allows access to the materials of each cube, which perhaps can then be made interactive via a movie clip. I think it is at this point it becomes a ‘magic’ art, for me anyway and maybe for Paulo’s box.
    I should imagine creating it all in PV3D is the easiest way for uncomplicated geometry, I have seen the wonderful array of samples and tutorials showing exactly this.
    But, the matrix of cubes, individually interactive is what I need to achieve, and I would like to achieve it via PV3D / Collada and Flash. This will then lead onto tours of 3D buildings, again not something easy in PV3D only, so if anyone has any answers on this then that would be great, thankyou.

  5. Xavier February 16, 2009 at 9:47 pm - Reply

    I’m having some major problems with this tutorial but I can’t figure out what I’m missing.
    i get erros like

    1017: The definition of base class TriangleMaterial was not found.

  6. Alex May 6, 2009 at 10:00 am - Reply

    I am trying to create in papervision a 3d interactive globe.I created the globe and its full functional up down zoom, but i want also to be able to click on butons on the map and redirect you in another flash movie.How can i do that, please give me some advice.Thanks

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