Another great tutorial from Flash and Math, on 3D.
This tutorial, will show you how to use the AS3 Tween class and its access to the built-in AS3 collection of ‘easing’ functions to produce interesting rotation effects for 3D objects. To illustrate the idea, we use the following example in which a hexagonal cylinder, drawn at runtime, is being rotated. Our usage of the Tween class is somewhat non-standard. We are tweening a property of an object that does not directly produce a visual change.