A nice tutorial by FlashMech, will let you learn about the properties that can be used in the generic object that you pass in to the MaterialsList constructor as also on how to use a movieclip as a material through its linkage id using MovieAssetMaterial.
Tutorial | Skin A PV3D Cube Using MovieAssetMaterial
About the Author: Carlos Pinho
A father, a husband and a geek... Carlos was the founder of projects like The Tech Labs and Flash Enabled Blog. He is the founder of TekTuts He is passionate about technologies. Their main skills are in analytics, transport & logistics, business administration. He also writes about programming resources, trends, strategy and web development.